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LEADER 00000cam a22002654a 4500
001 14746141
003 DLC
005 20081128082827.0
008 080225s2008 maua b 001 0 eng
010 2008008742
020 026203378X
040 DLC|cDLC|dDLC
049 |lnm
050 00 ML3540.7|b.C65 2008
100 1 Collins, Karen,|d1973-
245 10 Game sound :|ban introduction to the history, theory, and
practice of video game music and sound design /|cKaren
Collins
260 Cambridge, Mass. :|bMIT Press,|cc2008
300 x, 200 p. :|bill. ;|c24 cm
504 Includes bibliographical references (p. [189]-196) and
index
505 0 Introduction: Games are not films! but-- -- Push start
button: the rise of video games -- Insert quarter to
continue: 16-bit and the death of the arcade -- Press
reset: video game music comes of age -- Game audio today:
technology, process and a
650 0 Video game music|xHistory and criticism
907 .b14746141|b10-06-15|c08-06-09
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