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005 20110125120941.0
008 100203s2011 maua b 001 0 eng
010 2010004325
020 0763778958
020 9780763778958
040 DLC|cDLC|dDLC
049 |lcb
050 00 QA76.76.C672|bC437 2011
100 1 Chandler, Heather Maxwell
245 10 Fundamentals of game development /|cHeather Maxwell
Chandler, Rafael Chandler
260 Sudbury, Mass. :|bJones and Bartlett Publishers,|cc2011
300 xxiv, 381 p. :|bill. ;|c23 cm. +|e1 CD ROM (4 3/4 in.)
504 Includes bibliographical references and index
505 0 What is a game? -- The game industry -- Roles on the team
-- Teams -- Effective communication -- Game production
overview -- Game concept -- Characters, setting, and story
-- Game requirements -- Game plan -- Production cycle --
Voiceover and mu
650 0 Computer games|xProgramming
700 1 Chandler, Rafael
907 .b15398742|b10-06-15|c05-31-11
945 QA76.76.C672|bC437 2011|g0|i37522005505045|j0|nCD|on|p0.00
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